Scheda programma d'esame
VIRTUAL AND AUGMENTED REALITY
FRANCO TECCHIA
Anno accademico2018/19
CdSEMBEDDED COMPUTING SYSTEMS
Codice610II
CFU6
PeriodoPrimo semestre
LinguaInglese

ModuliSettore/iTipoOreDocente/i
VIRTUAL AND AUGMENTED REALITYING-IND/13LEZIONI60
MARCELLO CARROZZINO unimap
FRANCO TECCHIA unimap
Programma non disponibile nella lingua selezionata
Learning outcomes
Knowledge

The student who completes the course successfully will be able to demonstrate a solid knowledge of the main issues related to designing and developing VR/AR systems architectures, both in local and in distributed (even web-based) contexts, and to the development of VR/AR applications with a multimodal perspective and approach.

Assessment criteria of knowledge

During the oral exam the student must be able to demonstrate his/her knowledge of the course material and be able to discuss the reading matter thoughtfully and with propriety of expression. The student must demonstrate the ability to put into practice and to execute, with critical awareness, the activities illustrated or carried out under the guidance of the teacher during the course.

Methods:

  • Final written exam
  • Laboratory report
Teaching methods

Delivery: face to face

Learning activities:

  • attending lectures
  • preparation of oral/written report
  • group work
  • Laboratory work

Attendance: Advised

Teaching methods:

  • Lectures
  • laboratory
  • project work
Syllabus

The course will provide a general introduction of Virtual and Augmented Environments followed by an analysis of features, requirement and issues in real-life applications. In particular, students will acquire competencies about the architectures, integration and applications of Virtual and Augmented Reality systems, the main techniques of multimodal modelling and rendering, the basics of 3D programming in dedicated development frameworks, the most appropriate interaction metaphors for selected applications and the technological foundations of networked and clustered visualization systems. The course will include practical exercises aiming to design and develop a simple 3D real-time interactive applications exemplificative of real-life application contexts.

Bibliography

Bibliography will be indicated during the lectures.

Ultimo aggiornamento 20/09/2018 18:02